Rajhans Dewangan is an Environment Generalist TD working in VFX for feature films. He crafts procedural 3D environments, setdressing, texturing, lighting and look development, mainly with Houdini (USD and Solaris), Renderman, Maya, Nuke and Unreal Engine.
Houdini (USD, Solaris, VEX, HScript and Python), Renderman, Maya, Clarisse, Vray, Gaea, Nuke, Unreal Engine, Blender, Substance Painter, Substance Designer, 3DS Max, Photoshop, ZBrush, SpeedTree, Mari, Marvelous Designer.
Languages: English, Hindi. LinkedIn